Iron Systems is an innovative, customer-focused provider of custom-built computing infrastructure platforms such as network servers, storage, OEM/ODM appliances & embedded systems. For more than 15 years, customer have trusted us for our innovative problem solving combined with holistic design, engineering, manufacturing, logistic and global support services.
Job Title: Gameplay Software Engineer II
Location: US - CA - BurlingameJob Description: Gameplay Software Engineer(s)- Games Responsibilities
- Create sample TypeScript code to demonstrate NPC behaviors in Horizon Worlds
- Create both simple and complex examples that can be used both for creator samples and for AI training.
- BS in Computer Science/Engineering or equivalent industry experience.
- 3-5 years game development experience.
- Proficiency in TypeScript.
- Ability to work independently with minimal outside supervision.
- Ability to multi-task, prioritize and be flexible – able to adapt plans and react to change in a diverse, fast-paced, and collaborative environment.
- A habit of writing super-clean, encaspsulated, testable, and well documented code.
- Experience with all phases of product development lifecycle, including requirements definition, specifications, development, test, product release, and sustaining engineering.
Preferred Qualifications
- Working knowledge of 3D math.
- Experience with version control and build systems